const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
+const Mainloop = imports.mainloop;
const St = imports.gi.St;
function test() {
y_fill: false, y_align: St.Align.MIDDLE });
entry.grab_key_focus();
+ let entryTextHint = new St.Entry({ style: 'border: 1px solid black; text-shadow: 0 2px red;',
+ hint_text: 'Hint text' });
+ vbox.add(entryTextHint,
+ { expand: true,
+ y_fill: false, y_align: St.Align.MIDDLE });
+
+ let hintActor = new St.Label({ text: 'Hint actor' });
+ let entryHintActor = new St.Entry({ style: 'border: 1px solid black; text-shadow: 0 2px red;',
+ hint_actor: hintActor });
+ vbox.add(entryHintActor,
+ { expand: true,
+ y_fill: false, y_align: St.Align.MIDDLE });
+
+ let hintActor2 = new St.Label({ text: 'Hint both (actor)' });
+ let entryHintBoth = new St.Entry({ style: 'border: 1px solid black; text-shadow: 0 2px red;',
+ hint_actor: hintActor2 });
+ let idx = 0;
+ Mainloop.timeout_add_seconds(1, function() {
+ idx++;
+
+ if (idx % 2 == 0)
+ entryHintBoth.hint_actor = hintActor2;
+ else
+ entryHintBoth.hint_text = 'Hint both (text)';
+
+ return true;
+ });
+ vbox.add(entryHintBoth,
+ { expand: true,
+ y_fill: false, y_align: St.Align.MIDDLE });
+
UI.main(stage);
}
test();